Distributed, reliable, real-time, scalable, easy-to-use, lightweight, EventBus event bus implemented based on local messages(分布式的,可靠的,实时的,可扩展的, 易用的,轻量级的 基于本地消息实现的EventBus事件总线)
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Updated
Jul 16, 2024 - Java
Distributed, reliable, real-time, scalable, easy-to-use, lightweight, EventBus event bus implemented based on local messages(分布式的,可靠的,实时的,可扩展的, 易用的,轻量级的 基于本地消息实现的EventBus事件总线)
A lightweight distributed game server framework developed based on Go language.
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