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An AI image generation frontend focused on ease of use, versatility and capability for professional uses, packaged as a click-and-run executable.

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Samachiy/Qinti

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Qinti UI

Main Interface LoRA configuration

License

Qinti UI is an open source frontend made with Godot for image generation that aims to be both easy to use and for professional use.

The frontend itself doesn't need to be installed, just click and run. It is currently available for Linux and Windows.

The project uses the AGPL license to ensure that it will always be free and open source.

Features

  • Infinite canvas
  • Save and load your progress on what you are working
  • Controlnet
  • Inpaint, outpaint and drawing to AI image
  • Model resources management
  • Use of Textural inversion, LoRAs, Lycoris, etc
  • Undo and Redo
  • Supports both Automatic1111 Web UI and SD.Next as backends
  • Modular use of generated images metadata to generate other images
  • Inbuilt tutorials
  • Automatic1111 Web UI installation (beta feature)
  • Themes

Controlnet

qinti_demo_controlnet_24cq50.mp4

Inpaint, Outpaint and drawing to AI image

qinti_demo_paint_24cq50.mp4

Misc

qinti_demo_misc_24cq60.mp4

Getting Started

Installation

Windows

  1. Download
  2. Decompress tar file
  3. Run Qinti.exe

Linux

  1. Download
  2. Decompress zip file
  3. Make Qinti.x86_64 executable
  4. Run Qinti.x86_64

First steps

To use Qinti, it is necessary to specify a Automatic1111 Web UI installation or let Qinti install one, both options will be shown during the first program run:

  • On the first option it is necessary to open the installation path and maybe specify extra arguments. A set of arguments will automatically load depending on the system but if the specified arguments are not enough, it is possible to specify extra arguments.
  • On the second option it is only necessary to specify an installation folder and press “install”.

After a valid installation is set, Qinti will display a few short tutorials to explain the user interface

Tutorials

Currently, there is one introductory tutorial on how to use Qinti: https://youtu.be/FSb57p9rTGc

Contributing to the project

To contribute to the project in the form of code, please refer to the Collaboration Guide in the Github wiki

Modifying the code and compiling

In case anyone wants to modify or compile the code by themselves, the instructions are as follows:

Running the project inside Godot IDE

  1. Clone this repo (don't run it yet):

    git clone https://github.com/Samachiy/Qinti.git

  2. Clone Guion addon:

    git clone https://github.com/Samachiy/Guion.git

  3. Copy Guion/addons into Qinti/

  4. Download Godot from: https://godotengine.org/download/3.x/

  5. Run the project

Compiling

Follow the instructions in the official Godot Documentation: https://docs.godotengine.org/en/3.5/development/compiling/index.html